Enough with the online collectible card games
Yesterday’s announcement of a collectible card game based on Dota 2 was the moment that the video game industry reached its saturation point with card games.
When Hearthstone came out in 2014, Blizzard unwittingly set off an avalanche of copycat online collectible card games. Developers undoubtedly saw the success of the World of Warcraft-based card game and thought, “Hey, we can do that, too,” and now all of these projects are trickling out of development darkness and scrambling to stand out in the competitive card game dog pile.
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Within the past five months, The